Glass Door: Difference between revisions
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[[Category:Construction]] | [[Category:Construction]] | ||
{{Itembox | {{Itembox | ||
| name = | | name = Kit (Door) | ||
| image = | | image = | ||
| stacks = | | stacks = 1 | ||
| createdwith = | | createdwith = | ||
| cost = 3g [[Copper Ore]], 7g [[Iron Ore]] | | cost = 3g [[Copper Ore]], 7g [[Iron Ore]] | ||
}} | }} | ||
== | {{Structurebox | ||
[[Glass | | name = Glass Door | ||
| image = [[File:{{#setmainimage:Glass door.jpg}}]] | |||
| power_usage = 10W | |||
| burst_pressure = 200 kPa | |||
| placed_with_item = [[Kit (Door)]] | |||
| placed_on_grid = Large Grid | |||
| decon_with_tool1 = [[Wrench]] | |||
| item_rec1 = [[Kit (Door)]] | |||
| const_with_tool1 = [[Welding Torch]] | |||
| const_with_item1 = [[Plastic Sheets|Plastic Sheet]] | |||
| decon_with_tool2 = [[Hand Drill]] | |||
| item_rec2 = [[Plastic Sheets|Plastic Sheet]] | |||
| const_with_tool2 = [[Crowbar]] | |||
| const_with_item2 = 2x [[Glass Sheets]] | |||
| decon_with_tool3 = [[Angle Grinder]] | |||
| item_rec3 = 2x [[Glass Sheets]] | |||
}} | |||
== Description == | |||
The '''Glass Doors''' are created by using building with a [[Kit (Door)]]. | |||
* They can be opened and closed from the panel, or from a [[Console]] equipped with [[Circuitboard (Door Control)]]. | |||
* They are airtight (when closed), and can withstand around 200kPa pressure, which is lower than [[Composite Doors]], which can withstand around 300kPa. <ref>[https://docs.google.com/spreadsheets/d/1QF-nbW7fUMBaZzKwUp9smkQxVwfxMicF7FhgRFf7-Tw/edit#gid=1718464320 Cheat Sheet]</ref> | |||
* They are, however, wider than composite doors so it's easier to get bulkier items like a [[Portable Tank]], [[Portable Air Scrubber]], or [[Portable Air Conditioner]] unit through them. | |||
{{Data Network Header}} | |||
{{Data Parameters}} | |||
{| class="wikitable" | |||
|- | |||
! Parameter Name !! Data Type !! Description | |||
|- | |||
| Open || Boolean || Opens the Glass Door, when set to 1. Closes it, when set to 0. | |||
|- | |||
| Lock || Boolean || Locks the Glass Door, when set to 1. Unlocks it, when set to 0. | |||
|- | |||
| On || Boolean || Turns the Glass Door on, when set to 1. Turns it off, when set to 0. | |||
|- | |||
| Mode || Boolean || When set to 0 console on the door opens/closes door. When set to 1 console sets/resets Setting but does not affect door. | |||
|- | |||
| Setting || Boolean || Desired state, mostly usefull for Logic based control when Mode is 1. | |||
|} | |||
{{Data Outputs}} | |||
{| class="wikitable" | |||
|- | |||
! Output Name !! Data Type !! Description | |||
|- | |||
| Power || Boolean || Returns whether the Glass Door is turned on and receives power. (0 for no, 1 for yes) | |||
|- | |||
| Open || Boolean || Returns whether the Glass Door is open. (0 for no, 1 for yes) | |||
|- | |||
| Lock || Boolean || Returns whether the Glass Door is locked. (0 for no, 1 for yes) | |||
|- | |||
| On || Boolean || Returns whether the Glass Door is turned on. (0 for no, 1 for yes) | |||
|- | |||
| Mode || Boolean || Return mode, 0 for default, 1 for logic based control | |||
|- | |||
| Setting || Boolean || Returns desired state of the door. (0 for close, 1 for open) When Mode = 1 | |||
|- | |||
| RequiredPower || Integer || Returns the current amount of power, required by the Glass Door, in watts. | |||
|} | |||
== See Also == | |||
* [[Airlock]] | |||
* [[Blast Doors]] | |||
== References == | |||
<references /> | |||
Latest revision as of 17:39, 8 March 2026
| Properties | |
|---|---|
| Stacks | No |
![]() | |
| Operation | |
|---|---|
| Power Usage | 10W |
| Burst Pressure | 200 kPa |
| Construction | |
| Placed with | Kit (Door) |
| Placed on | Large Grid |
| Stage 1 | |
| Next Stage Construction | |
| Constructed with tool | Welding Torch |
| Constructed with item | Plastic Sheet |
| Deconstruction | |
| Deconstructed with | Wrench |
| Item received | Kit (Door) |
| Stage 2 | |
| Next Stage Construction | |
| Constructed with tool | Crowbar |
| Constructed with item | 2x Glass Sheets |
| Deconstruction | |
| Deconstructed with | Hand Drill |
| Item received | Plastic Sheet |
| Stage 3 | |
| Deconstruction | |
| Deconstructed with | Angle Grinder |
| Item received | 2x Glass Sheets |
Description
The Glass Doors are created by using building with a Kit (Door).
- They can be opened and closed from the panel, or from a Console equipped with Circuitboard (Door Control).
- They are airtight (when closed), and can withstand around 200kPa pressure, which is lower than Composite Doors, which can withstand around 300kPa. [1]
- They are, however, wider than composite doors so it's easier to get bulkier items like a Portable Tank, Portable Air Scrubber, or Portable Air Conditioner unit through them.
Data Network Properties
These are all Data Network properties of this device.
Data Parameters
These are all parameters that can be written with a Logic Writer, Batch Writer, or Integrated Circuit (IC10).
| Parameter Name | Data Type | Description |
|---|---|---|
| Open | Boolean | Opens the Glass Door, when set to 1. Closes it, when set to 0. |
| Lock | Boolean | Locks the Glass Door, when set to 1. Unlocks it, when set to 0. |
| On | Boolean | Turns the Glass Door on, when set to 1. Turns it off, when set to 0. |
| Mode | Boolean | When set to 0 console on the door opens/closes door. When set to 1 console sets/resets Setting but does not affect door. |
| Setting | Boolean | Desired state, mostly usefull for Logic based control when Mode is 1. |
Data Outputs
These are all parameters, that can be read with a Logic Reader or a Slot Reader. The outputs are listed in the order a Logic Reader's "VAR" setting cycles through them.
| Output Name | Data Type | Description |
|---|---|---|
| Power | Boolean | Returns whether the Glass Door is turned on and receives power. (0 for no, 1 for yes) |
| Open | Boolean | Returns whether the Glass Door is open. (0 for no, 1 for yes) |
| Lock | Boolean | Returns whether the Glass Door is locked. (0 for no, 1 for yes) |
| On | Boolean | Returns whether the Glass Door is turned on. (0 for no, 1 for yes) |
| Mode | Boolean | Return mode, 0 for default, 1 for logic based control |
| Setting | Boolean | Returns desired state of the door. (0 for close, 1 for open) When Mode = 1 |
| RequiredPower | Integer | Returns the current amount of power, required by the Glass Door, in watts. |
