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Solid Fuel Generator: Difference between revisions

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fixed links and added picture of generator
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<translate>
[[Category:Power]]
 


<!--T:1-->
{{Itembox
{{Itembox
  | name        = Kit (Solid Generator)
  | name        = Kit (Solid Generator)
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{{Structurebox
{{Structurebox
  | name            = Solid Fuel Generator
  | name            = Solid Fuel Generator
  | image            = [[File:ItemSolidFuelGenerator.png]]
| prefab_hash      = 1293995736
  | power_usage      = 20KW generated per each tick
| prefab_name      = StructureSolidFuelGenerator
  | image            = [[File:SolidFuelGenerator.png]]
  | power_usage      = 20 kW generated
  | placed_with_item = [[Kit (Solid Generator)]]
  | placed_with_item = [[Kit (Solid Generator)]]
  | placed_on_grid  = Large Grid
  | placed_on_grid  = Large Grid
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}}
}}


== Description == <!--T:2-->
== Description ==
The solid generator requires [[Coal|coal]] and outputs 20KW of power per each coal tick.
A machine that converts solid fuel to energy. It generates up to 20 kW per [[tick|game-tick]] (40 kJ/s).
 
{| class="wikitable sortable"
|-
! Fuel !! Time to burn !! Total energy (per Unit burnt)
|-
| [[Coal]] || 5 s || 200 kJ (55.5 Wh)
|-
| [[Charcoal]] || 1 s ''¹''|| 40 kJ (11.1 Wh) ''¹''
|-
| [[SolidFuel]] || 10 s || 400 kJ (111 Wh)
|}
''¹ The machine has a minimum runtime of 3 seconds. Burning one unit of charcoal (stack size = 1) generates a total of 120 kJ (33.3 Wh).''
 
== Generation ==
This generator outputs energy dependent on the demand, up to 20kW. In particular, it can be connected to a [[Cable Coil|cable coil]] if the demand is up to 5kW. Higher demand requires a [[Cable_Coil_(Heavy)|heavy cable coil]]. Demands lower than 20kW result in an energy loss, as this generator burns fuel at a constant rate independent of the demand. The generator should therefore be one of the first things to automate, either with [[logic]] chips or [[IC10]] code. A simple guide for [[Automated_Coal_Generator|automating the generator]] with logic is available.


== Notes == <!--T:3-->
== Energy storage ==
The generator is not on-demand, meaning if you put in 50 [[Coal|coal]], it will burn 50 [[Coal|coal]] with the power potentially vanishing. An [[Area Power Controller|area power controller]]([[Area Power Controller|APC]]) will allow you to charge a [[Stationary Battery|battery]]to help capture some of the wasted energy. The [[Area Power Controller|APC]] you will only charge 1KW of power to the connected [[Stationary Battery|battery]] (plus any downstream loads), effectively wasting about 95% of your [[Coal|coal]].
This generator fully charges a [[Station Battery|station battery]] (with a [[Cable_Coil_(Heavy)|heavy cable coil]]) with the following:


It consumes about 16 [[Coal|coal]] pieces to fully charge a [[Stationary Battery|stationary battery]]. This is about 3 [[Coal|coal]] pieces per [[Stationary Battery|battery]] indicator light.
{| class="wikitable sortable"
|-
! Fuel !! Amount
|-
| [[Coal]] || 18 units
|-
| [[Charcoal]] || 90 units ''¹''
|-
| [[SolidFuel]] || 9 units
|}
''¹ Burning charcoal efficiently (stack size = 1) reduces this value to 30 units.''


Connect your generator to a [[Stationary Battery|stationary battery]] with [[Cable_Coil_(Heavy)|heavy cable coil]] to store all 20KW of power being produced.
== Waste ==
This generator exhaust gases to its surroundings as follows:


Like the [[Gas_Generator|gas generator]], '''solid fuel generator''' seems to need atmosphere to run, otherwise it will start and stop even if the power button is ON (game version: 0.1.1564.7373)
{| class="wikitable sortable"
|-
! Fuel !! [[Carbon Dioxide]] !! [[Pollutant]]
|-
| [[Coal]] || 10 mol || 3 mol
|-
| [[Charcoal]] || 3 mol || 3 mol
|-
| [[SolidFuel]] || 5 mol || 20 mol
|}




</translate>
== See Also ==
* [[Portable Generator]]
* [[Gas Fuel Generator]]

Latest revision as of 17:41, 8 March 2026


Kit (Solid Generator)
Recipe
Created With Electronics Printer, Fabricator
Cost 50x Iron, 10x Copper
Solid Fuel Generator
Operation
Power Usage 20 kW generated
Prefab Hash 1293995736
Prefab Name StructureSolidFuelGenerator
Construction
Placed with Kit (Solid Generator)
Placed on Large Grid
Stage 1
Deconstruction
Deconstructed with Hand Drill


Description

A machine that converts solid fuel to energy. It generates up to 20 kW per game-tick (40 kJ/s).

Fuel Time to burn Total energy (per Unit burnt)
Coal 5 s 200 kJ (55.5 Wh)
Charcoal 1 s ¹ 40 kJ (11.1 Wh) ¹
SolidFuel 10 s 400 kJ (111 Wh)

¹ The machine has a minimum runtime of 3 seconds. Burning one unit of charcoal (stack size = 1) generates a total of 120 kJ (33.3 Wh).

Generation

This generator outputs energy dependent on the demand, up to 20kW. In particular, it can be connected to a cable coil if the demand is up to 5kW. Higher demand requires a heavy cable coil. Demands lower than 20kW result in an energy loss, as this generator burns fuel at a constant rate independent of the demand. The generator should therefore be one of the first things to automate, either with logic chips or IC10 code. A simple guide for automating the generator with logic is available.

Energy storage

This generator fully charges a station battery (with a heavy cable coil) with the following:

Fuel Amount
Coal 18 units
Charcoal 90 units ¹
SolidFuel 9 units

¹ Burning charcoal efficiently (stack size = 1) reduces this value to 30 units.

Waste

This generator exhaust gases to its surroundings as follows:

Fuel Carbon Dioxide Pollutant
Coal 10 mol 3 mol
Charcoal 3 mol 3 mol
SolidFuel 5 mol 20 mol


See Also