LED: Difference between revisions
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Eleftherios (talk | contribs) Added redirect for LED to Kit (Lights) so it shows up in search |
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{{Structurebox | |||
| name = LED | |||
| image = [[File:LED.png]] | |||
| prefab_hash = 1944485013 | |||
| power_usage = 25W | |||
| placed_with_item = [[Kit (Lights)]] | |||
| placed_on_grid = Small Grid, On Frames | |||
| decon_with_tool1 = [[Hand Drill]] | |||
| item_rec1 = [[Kit (Lights)]] | |||
}} | |||
= Description = | |||
The LED variant consumes half the power of the default larger wall light though is not as bright. It's color can also be changed with logic, making for a great status indicator within logic circuits. | |||
= Data Network = | |||
{{Data Parameters}} | |||
{| class="wikitable" | |||
|- | |||
! Parameter Name !! Data Type !! Description | |||
|- | |||
| On || Boolean || Turns the Light on, when set to 1. Turns it off, when set to 0. | |||
|- | |||
| Lock || Boolean || Locks the Light when set to 1. Unlocks it, when set to 0. When locked, Light cannot be turned on\off by player. | |||
|- | |||
| Color || Integer || Sets the color of the LED Light. (See [[Data Network Colors]]) | |||
|} | |||
{{Data Outputs}} | |||
{| class="wikitable" | |||
|- | |||
! Output Name !! Data Type !! Description | |||
|- | |||
| On || Boolean || Returns whether the Light is turned on. (0 for no, 1 for yes) | |||
|- | |||
| Lock || Boolean || Returns whether the Light is locked. (0 for no, 1 for yes) | |||
|- | |||
| Color || Integer || Returns the color setting of the LED Light. (See [[Data Network Colors]]) | |||
|- | |||
| RequiredPower || Integer || Returns the current amount of power required by the Light, in watts. | |||
|- | |||
| PrefabHash || Integer || | |||
|- | |||
| Power || Boolean || Returns whether the Light is turned on and receives power. (0 for no, 1 for yes) | |||
|} | |||
= See Also = | |||
* [[Kit (Lights)]] | |||
Latest revision as of 01:00, 19 June 2025
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| Operation | |
|---|---|
| Power Usage | 25W |
| Prefab Hash | 1944485013 |
| Construction | |
| Placed with | Kit (Lights) |
| Placed on | Small Grid, On Frames |
| Stage 1 | |
| Deconstruction | |
| Deconstructed with | Hand Drill |
| Item received | Kit (Lights) |
Description
The LED variant consumes half the power of the default larger wall light though is not as bright. It's color can also be changed with logic, making for a great status indicator within logic circuits.
Data Network
Data Parameters
These are all parameters that can be written with a Logic Writer, Batch Writer, or Integrated Circuit (IC10).
| Parameter Name | Data Type | Description |
|---|---|---|
| On | Boolean | Turns the Light on, when set to 1. Turns it off, when set to 0. |
| Lock | Boolean | Locks the Light when set to 1. Unlocks it, when set to 0. When locked, Light cannot be turned on\off by player. |
| Color | Integer | Sets the color of the LED Light. (See Data Network Colors) |
Data Outputs
These are all parameters, that can be read with a Logic Reader or a Slot Reader. The outputs are listed in the order a Logic Reader's "VAR" setting cycles through them.
| Output Name | Data Type | Description |
|---|---|---|
| On | Boolean | Returns whether the Light is turned on. (0 for no, 1 for yes) |
| Lock | Boolean | Returns whether the Light is locked. (0 for no, 1 for yes) |
| Color | Integer | Returns the color setting of the LED Light. (See Data Network Colors) |
| RequiredPower | Integer | Returns the current amount of power required by the Light, in watts. |
| PrefabHash | Integer | |
| Power | Boolean | Returns whether the Light is turned on and receives power. (0 for no, 1 for yes) |
