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Kit (Lights): Difference between revisions

From Stationeers Wiki
Tofof (talk | contribs)
Modes/Colors: now it's not mode anymore in v0.1.1089.5513
Move the colors to the unified Logic Colors page
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== Colors ==
== Colors ==
When installed as an LED, the light's color can be changed.  
When installed as an LED, the light's color can be changed. For available colors, see [[Logic_Colors|Logic Colors]].
 
{| class="wikitable sortable"
|-
! Value !! Color
|-
| 0 || Blue
|-
| 1 || White
|-
| 2 || Green
|-
| 3 || Amber
|-
| 4 || Red
|-
| 5 || Yellow
|-
| 6 || Gray
|-
| 7 || Black
|-
| 8 || Orange
|-
| 9 || Lime
|-
| 10 || Magenta
|-
| 11 || Purple
|}
 
The difference between amber and yellow is subtle. The difference between gray and white is subtler still.


== Known Bugs ==  
== Known Bugs ==  

Revision as of 15:13, 25 March 2018

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Kit (Lights)
Constructing Options Wall Light, LED
Properties
Stacks Yes
Recipe
Created With Autolathe, Electronics Printer, Fabricator
Cost 1g Iron, 2g Copper, 1g Silicon* *autolathe only
Wall Light
Operation
Construction
Placed with {{{placed_with_item}}}
Placed on {{{placed_on_grid}}}
LED
File:ItemLED.png
Operation
Construction
Placed with {{{placed_with_item}}}
Placed on {{{placed_on_grid}}}

Description

Light kits are used for illuminating your base. The LED variant consumes half the power of the default larger wall light.

Colors

When installed as an LED, the light's color can be changed. For available colors, see Logic Colors.

Known Bugs

Prior to version 0.1.1082.5494, white LEDs may turn blue on server restart -- presumably related to blue being the first (0-indexed) color. One workaround is to set them to gray, which seems to prevent the issue while keeping the appearance of white lights. Alternatively, an always-on batch writer will override them from defaulting to blue.


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