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Trader: Difference between revisions

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* Because [[Traders]] buy anything from the player, some items are exploitable to gain big amout of money, like food, or [[Motherboard (Sorter)]] (seems to be worth 1500€/$ or more, that is an evident bug).
* Because [[Traders]] buy anything from the player, some items are exploitable to gain big amout of money, like food, or [[Motherboard (Sorter)]] (seems to be worth 1500€/$ or more, that is an evident bug).
* Prices of any item depends from the kind of trader.
* Prices of any item depends from the kind of trader.
* If a [[Credit Card]] is sold to a [[Trader]] the balance within the card is ignored, this means that selling a [[Credit Card]] with a balance greater than 0 will cause the player to lose money.


<br> [[Satellite_Tracking|This]] is an example of traking setup with a [[Integrated Circuit (IC10)]] code for automate the process.
<br> [[Satellite_Tracking|This]] is an example of traking setup with a [[Integrated Circuit (IC10)]] code for automate the process.


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Revision as of 13:12, 10 July 2021

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About

A Trader
Traders are NPC that can be called via Computer with installed a Motherboard (Communication).

They will buy and sell any kind of object with the player:
Trading with a trader
After the player start an interaction with a Trader, the game will open a GUI where the player will select the item to buy or to sell.
The same interface is used to tell to the Trader to depart.

Requirements

To call a Trader are necessary the following things connetted to the same network:

Notes


This is an example of traking setup with a Integrated Circuit (IC10) code for automate the process.

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